The ending isn't completely satisfying, but it's decent and leaves you feeling like you did, in fact, complete a full game.
Silenced weapons and headshots, crouch-walking, melee takedowns, and not being directly spotted by camera or human are the rules of stealth. Stealth isn't usually necessary, but it will usually make your mission easier. The missions never feel too short or too tedious. The story is nice, though it skips a bit in some places. Combining the tense combat of Call of Duty with the cover systems found in Breach or GRAW. Now it makes sense why the game is so fun.Īnd now, the review: The campaign is great. I don't understand why it's so good until after the first mission, when the opening credits roll. I play the first mission and am hooked, and don't stop until I've beaten the campaign.
I looked over the small library, and picked one with a logo that is legendary in the FPS genre 007. I was at my friend's house, all bored, when I decided to pick some random game from his shelf and give it a shot.